2068: in a dystopic Milan, a simple watchmaker called Adrian takes on a corrupt regime, assuming various identities with the aim of awakening popular consciences.
The Milanese Donato returns from Spain, animated by the serious intention to go back to being the "ras della fossa". Second chapter of the famous 80s cult.
The story of Jesus, according to the St Matthew version of "The New Testament".
Jimi, a computer game designer, finds that his latest product has been infected by a virus which has given consciousness to the main character of the game, Solo. Tormented by the memory of his fled girlfriend Lisa and begged by Solo to end its useless "life", Jimi begins a search for people who can help him both to discover what happened to Lisa and to delete his game before it is released.
When Santa's helper La Befana falls ill and must take off a Christmas Eve, she recruits Scarafoni to help deliver all the toys. No one but the toys knows is that Scarafoni plans to auction off the toys to the highest bidder, which means the toys won't make it to the children who have been good all year and deserve them. The toys decide to deliver themselves, and the story follows them as they struggle to avoid the heartless Scarafoni and to find their true homes.
A camera crew unearths a thousand year old vampire from Mesopotamia. Years after his rise from the grave, the vampire becomes a famous horror film director and holds auditions for his up and coming film. Four young hopefuls are chosen and are invited to spend the night at the vampire's house. At dinner the vampire reveals his true nature to his guests and the real reason why they are there, to kill him before dawn, as he has grown bored with his existence.
A man and woman murder the woman's husband and six years later must now contend with her son's nightmares and the arrival of a stranger who might know something about the case.
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