Young hobbit Frodo Baggins, after inheriting a mysterious ring from his uncle Bilbo, must leave his home in order to keep it from falling into the hands of its evil creator. Along the way, a fellowship is formed to protect the ringbearer and make sure that the ring arrives at its final destination: Mt. Doom, the only place where it can be destroyed.
With great power at stake, a group of misfits must work together to steal an artifact from a sinister mage.
In his homeland of Alagaesia, a farm boy happens upon a dragon's egg -- a discovery that leads him on a predestined journey where he realized he's the one person who can defend his home against an evil king.
Bilbo Baggins, a hobbit enjoying his quiet life, is swept into an epic quest by Gandalf the Grey and thirteen dwarves who seek to reclaim their mountain home from Smaug, the dragon.
The Dwarves, Bilbo and Gandalf have successfully escaped the Misty Mountains, and Bilbo has gained the One Ring. They all continue their journey to get their gold back from the Dragon, Smaug.
Following Smaug's attack on Laketown, Bilbo and the dwarves try to defend Erebor's mountain of treasure from others who claim it: the men of the ruined Laketown and the elves of Mirkwood. Meanwhile an army of Orcs led by Azog the Defiler is marching on Erebor, fueled by the rise of the dark lord Sauron. Dwarves, elves and men must unite, and the hope for Middle-Earth falls into Bilbo's hands.
Frodo Baggins and the other members of the Fellowship continue on their sacred quest to destroy the One Ring--but on separate paths. Their destinies lie at two towers--Orthanc Tower in Isengard, where the corrupt wizard Saruman awaits, and Sauron's fortress at Barad-dur, deep within the dark lands of Mordor. Frodo and Sam are trekking to Mordor to destroy the One Ring of Power while Gimli, Legolas and Aragorn search for the orc-captured Merry and Pippin. All along, nefarious wizard Saruman awaits the Fellowship members at the Orthanc Tower in Isengard.
As armies mass for a final battle that will decide the fate of the world--and powerful, ancient forces of Light and Dark compete to determine the outcome--one member of the Fellowship of the Ring is revealed as the noble heir to the throne of the Kings of Men. Yet, the sole hope for triumph over evil lies with a brave hobbit, Frodo, who, accompanied by his loyal friend Sam and the hideous, wretched Gollum, ventures deep into the very dark heart of Mordor on his seemingly impossible quest to destroy the Ring of Power.
Beryl Gardenant, a middle-aged swordsman running a dojo in the backwaters, lives a quiet life, until Allucia, former student and Commander of the Royal Order of Knights, appears! Beryl’s life is about to change dramatically! City life. Old students. New friends and formidable foes. It’s all too much. But after years of training, he has mad skills, and he’s been dubbed “the backwater swordmaster.”
After a mysterious death, King Grey is reborn as Arthur Leywin on the magical continent of Dicathen. Although he enters his second life as a baby, his previous wisdom remains. He begins to master magic and forge his own path as the years go by, seeking to correct the mistakes of his past life.
The adventures of 13-year-old, self-centered Anne Boonchuy who is magically transported to the fictitious world of Amphibia, a rural marshland full of frog-people. With the help of an excitable young frog named Sprig, Anne will become a hero and discover the first true friendship of her life.
Monica Everett, the Silent Witch, is the world's only practitioner of Voiceless Magic, a veritable heroine who single-handedly fended off the Black Dragon of legend. However, the young prodigy is actually…super-duper shy! Yup, turns out she only learned Voiceless Magic to avoid speaking in public. Ignorant of this, the Seven Sages have placed her on a top-secret mission to guard the Second Prince. Can Monica keep it together as she contends with both social interaction and the evils targeting the young royal?
Ryo is delighted to be reincarnated into the fantastical world of Phi, where he thinks he’ll get to live a quiet life learning to use his newfound water magic. Going with the flow here, however, means something very different. Ryo is immediately pitted against the wild lands he winds up in and the slew of deadly monsters that call the remote subcontinent home. You’d think he’d forget about taking it easy when he’s stuck fighting for his life, but lucky for Ryo, he’s naturally optimistic, clever, and blessed with the hidden “Eternal Youth” trait. Twenty years pass in the blink of an eye, and each encounter along the way pushes him one step closer to the pinnacle of human magic. Little does he realize that’s only the opening chapter of his tale. A fateful meeting soon thrusts Ryo to the forefront of history, forever changing the course of his life... Thus begins the adventures of the strongest water magician the world has ever seen—who also likes to do things at his own pace!
A sword god reborn! Mastering ancient arts, refining his body to defy the heavens, breaking divine shackles, and exposing a world-shaking conspiracy!
Normally, people choose to become adventurers in their teens. At 30 years old, Rick Gladiator bucks the trend by leaving his job as a guild clerk to become an adventurer. He begins as a novice F-rank with the fighting strength of an S-rank. After two years of brutal training with the continent’s strongest party, Orichalcum Fist, Rick will defeat anyone who underestimates him!
Allen is banished from the Duchy of Westfeldt on account of his low level and lack of a god-given Gift, and all seems lost. But with his memories of a past life as a hero intact, Allen sees this twist of fate as a blessing—he can finally live his life as he pleases! That momentary peace is cut short when Allen saves his ex-fiancée, beginning a new saga for the banished former hero.
For the most part, Wisdaregidor is your typical fantasy world: monsters wreaking havoc, taverns packed with gung-ho adventurers, and a demon overlord looking to rule it all. But Wisdaregidor has one thing you'll never find in Middle-earth: the Internet! Zane and Kuku are two adventurers trying to build a fanbase. The pair will do whatever it takes to get more subscribers for their streamed videos, even if it means taking on the demon lord himself!
Ryza is an ordinary girl. Tired of boring village life, she escapes the village to gather with her good friends in a secret location to talk of their dreams and plan thrilling adventures. One day, the determined Ryza and company decide to head for the forbidden "island across the shore" as their first exploration trip. Together with the alchemist and other friends they meet there, they have a "summer adventure" that they will never forget.
It's the year 952 on Cartland Calendar, Demon King Krotin and four demon lords lead the demon army to attack the Cartland Kingdom in the northern part of the central continent. When the war is at a stalemate, a brave man Jad Dove fights into the Demon Capital alone and finally defeats the four demon lords and kills Demon King Krotin. Jad thought this would be the end of the war between humans and demons, but troubles keep coming one after another, and he also discovers the secrets of the Cartland Kingdom.
Hajime Nagumo and his high school class are suddenly summoned to a fantastical land as heroes. But while most of his classmates have powerful stats and abilities, Hajime does not. Underappreciated and unprepared, he tumbles into the depths of a monster-infested dungeon where voracity and sacrifice are his only options. To thrive in this savage world, he’ll have no choice but to welcome the abyss.
The animated film is based on the comic book "Cerebus the Aardvark", considered by many to have started the indie alternative comic field. It started in 1977 and ran for 300 issues and holds the Guinness World Record for "Most consecutive issues of a comic-book drawn and written by one person". The comic's creator, Dave Sim, told us there was a 99% chance he would not approve of our film, but against all odds upon finishing the film he gave a thumbs upon completion. Our film is the first CGI feature to be done on no budget in history. He has previously turned down George Lucas, DreamWorks and Paramount.
1 For All follows a group of dysfunctional friends as they play D&D together, cutting between the players at the table and the characters in the fantasy world.
Long ago, this land was home to beasts the size of mountains that have now become petrified. Mana overflowed from their remains, drawing people who sought its power, and civilizations sprang up. People came to revere these mana-producing creatures, which they named 'Primordial Beasts'. They built their lives around them. Thus began the worship of the Primordial Beasts. Time flowed ever onward, to the present day... War erupts between the Jerle Federation, an alliance of countries who worship the Primordial Beasts, and the Gildllan Empire, which has enjoyed explosive development thanks to advanced technology. The fires of war burn ever brighter. The special animated feature will tell an important juncture in the story of Luminaria, congealing and bringing to life the game's theme of "confronting antagonistic ideas of justice"!
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